Testing Blog
The 10 Minute Test Plan
Thursday, September 1, 2011
By James Whittaker
Anything in software development that takes ten minutes or less to perform is either trivial or is not worth doing in the first place. If you take this rule of thumb at face value, where do you place test planning? Certainly it takes more than 10 minutes. In my capacity as Test Director at Google I presided over teams that wrote a large number of test plans and every time I asked how long one would take I was told “tomorrow” or “the end of the week” and a few times, early in the day, I was promised one “by the end of the day.” So I’ll establish the task of test planning to be of the hours-to-days duration.
As to whether it is worth doing, well, that is another story entirely. Every time I look at any of the dozens of test plans my teams have written, I see dead test plans. Plans written, reviewed, referred to a few times and then cast aside as the project moves in directions not documented in the plan. This begs the question: if a plan isn’t worth bothering to update, is it worth creating in the first place?
Other times a plan is discarded because it went into too much detail or too little; still others because it provided value only in starting a test effort and not in the ongoing work. Again, if this is the case, was the plan worth the cost of creating it given its limited and diminishing value?
Some test plans document simple truths that likely didn’t really need documenting at all or provide detailed information that isn’t relevant to the day to day job of a software tester. In all these cases we are wasting effort. Let’s face facts here: there is a problem with the process and content of test plans.
To combat this, I came up with a simple task for my teams: write a test plan in 10 minutes. The idea is simple, if test plans have any value at all then let’s get to that value as quickly as possible.
Given ten minutes, there is clearly no room for fluff. It is a time period so compressed that every second must be spent doing something useful or any hope you have of actually finishing the task is gone. This was the entire intent behind the exercise from my point of view: boil test planning down to only the essentials and cut all fat and fluff. Do only what is absolutely necessary and leave the details to the test executors as opposed to the test planners. If I wanted to end the practice of writing test plans that don’t stand the test of time, this seemed a worthwhile exercise.
However, I didn’t tell the people in the experiment any of this. I told them only: here is an app, create a test plan in 10 minutes or less. Remember that these people work for me and, technically, are paid to do as I tell them. And, again
technically
I am uniquely positioned to begin termination procedures with respect to their Google employment. On top of that I am presuming they have some measure of respect for me, which means they were likely convinced I actually thought they could do it. This was important to me. I wanted them to expect to succeed!
As preparation they could spend some time with the app in question and familiarize themselves with it. However, since many of the apps we used (Google Docs, App Engine, Talk Video, etc.) were tools they used every week, this time was short.
So here's how the task progressed:
They started, did some work and when ten minutes passed I interrupted them. They stated they weren't done yet. I responded by telling them they were out of time, nice try, here's a different problem to work on. 10 minutes later, the same thing happened and I changed the problem again. They began working faster and trying different angles, things that were too time consuming or not worth the effort got jettisoned really quick!
In each case, the teams came up with techniques that helped speed things along. They chose to jot down lists and create grids over writing long paragraphs of prose. Sentences … yes, paragraphs … no. They wasted little time on formatting and explanations and chose instead to document capabilities. Indeed, capabilities or
what the software actually does
, were the one commonality of all the plans. Capabilities were the one thing that all the teams gravitated toward as the most useful way to spend the little time they were given.
The three things that emerged as most important:
1.
Attributes
the adverbs and adjectives that describe the high level concepts testing is meant to ensure. Attributes such as fast, usable, secure, accessible and so forth.
2.
Components
the nouns that define the major code chunks that comprise the product. These are classes, module names and features of the application.
3.
Capabilities
the verbs that describe user actions and activities.
None of the teams finished the experiment in the 10 minutes allotted. However, in 10 minutes they were all able to get through both the Attributes and Components (or things that served a similar purpose) and begin documenting Capabilities. At the end of an additional 20 minutes most of the experiments had a large enough set of Capabilities that it would have been a useful starting point for creating user stories or test cases.
Which, at least to me, made the experiment a success. I gave them 10 minutes and hoped for an hour. They had 80% of the work complete in 30 minutes. And really isn’t 80% enough? We know full well that we are not going to test everything so why document everything? We know full well that as we start testing, things (schedules, requirements, architecture, etc.) are going to change so insisting on planning precision when nothing else obeys such a calling for completeness seems out of touch with reality.
80% complete in 30 minutes or less. Now that’s what I call a 10 minute test plan!
Google Developer Day 2011
Friday, August 19, 2011
By James Whittaker
Google Developer Day is gearing up for a fantastic fall season of tours that crawl the continents. And a surprise this year ...
yours truly
will be the keynote for the Developer Day in Sao Paulo Brazil and Buenos Aires Argentina in September.
Google Developer Day is a deep dive into the future of Web, Mobile and Cloud technologies crafted specifically for software engineering professionals. And this year we are adding the element of Social to tie it all together. Google+ is only the start.
If you are attending, please stop by and say hello!
Click
here
for more information about dates and agenda.
GTAC Speakers and Attendees Finalized
Thursday, August 18, 2011
We've completed the agenda for GTAC 2011 and are in the process of notifying accepted speakers and attendees. Once we have firm accepts we'll be publicizing the agenda.
Pretotyping: A Different Type of Testing
Tuesday, August 16, 2011
Have you ever poured your heart and soul and blood, sweat and tears to help test and perfect a product that, after launch, flopped miserably? Not because it was not working right (you tested
the snot out of it
), but because it was not the right product.
Are you currently wasting your time testing a new product or feature that, in the end, nobody will use?
Testing typically revolves around making sure that we have built something right. Testing activities can be roughly described as “verifying that something works as intended, or as specified.” This is critical. However, before we take steps and invest time and effort to make sure that something built right, we should make sure that the thing we are testing, whether its a new feature or a whole new product, is the right thing to build in the first place.
Spending time, money and effort to test something that nobody ends up using is a waste of time.
For the past couple of years, I’ve been thinking about, and working on, a concept called pretotyping.
What is pretotyping? Here’s a somewhat formal definition – the dry and boring kind you’d find in a dictionary:
Pretotyping [pree-tuh-tahy-ping], verb: Testing the initial appeal and actual usage of a potential new product by simulating its core experience with the smallest possible investment of time and money.
Here’s a less formal definition:
Pretotyping is a way to test an idea quickly and inexpensively by creating extremely simplified, mocked or virtual versions of that product to help validate the premise that "If we build it, they will use it."
My favorite definition of pretotyping, however, is this:
Make sure – as quickly and as cheaply as you can – that you are building the right it before you build it right.
My thinking on pretotyping evolved from my positive experiences with Agile and Test Driven Development. Pretotyping applies some of the core ideas from these two models and applies them further
upstream
in the development cycle.
I’ve just finished writing the first draft of a booklet on pretotyping called “Pretotype It”.
You can download a PDF of the booklet from
Google Docs
or
Scribd
.
The "Pretotype It" booklet is itself a pretotype and test. I wrote this first-draft to test my (possibly optimistic) assumption that people would be interested in it, so please let me know what you think of it.
You can follow my pretotyping work on
my pretotyping blog
.
Post content
Posted by Alberto Savoia
Keynote Lineup for GTAC 2011
Monday, August 1, 2011
By James Whittaker
The call for proposals and participation is now closed. Over the next few weeks we will be announcing the full agenda and notifying accepted participants. In the meantime, the keynote lineup is now locked. It consists of two famous Googlers and two famous external speakers that I am very pleased to have join us.
Opening Keynote:
Test is Dead
by
Alberto Savoia
The way most software is designed, developed and launched has changed dramatically over the last decade – but what about testing? Alberto Savoia believes that software testing as we knew it is dead – or at least moribund – in which case we should stick a fork in it and proactively take it out of its misery for good. In this opening keynote of biblical scope, Alberto will cast stones at the old test-mentality and will try his darnedest to agitate you and convince you that these days most testers should follow a new test-mentality, one which includes shifting their focus and priority from “Are we building it right?” to “Are we building the right it?” The subtitle of this year’s GTAC is “cloudy with a chance of tests,” and if anyone can gather the clouds into a hurricane, it's Alberto – it might be wise to bring your umbrella.
Alberto Savoia is Director of Engineering and Innovation Agitator at Google. In addition to leading several major product development efforts (including the launch of Google AdWords), Alberto has been a lifelong believer, champion, innovator and entrepreneur in the area of developer testing and test automation tools. He is a frequent keynote speaker and the author of many articles on testing, including the classic booklet “The Way of Testivus” and “Beautiful Tests” in O’Reilly’s Beautiful Code. His work in software development tools has won him several awards including the 2005 Wall Street Journal Technical Innovator Award, InfoWorld’s Technology of the Year award, and no less than four Software Development Magazine Jolt Awards.
Day 1 Closer:
Redefining Security Vulnerabilities: How Attackers See Bugs
by
Herbert H. Thompson
Developers see features, testers see bugs, and attackers see “opportunities.” Those opportunities are expanding beyond buffer overflows, cross site scripting, etc. into logical bugs (and features) that allow attackers to use the information they find to exploit trusting users. For example, attackers can leverage a small information disclosure issue in an elaborate phishing attempt. When you add people in the mix, we need to reevaluate which “bugs” are actual security vulnerabilities. This talk is loaded with real world examples of how attackers are using software “features” and information tidbits (many of which come from bugs) to exploit the biggest weakness of all: trusting users.
Dr. Herbert H. Thompson is Chief Security Strategist at People Security and a world-renown expert in application security. He has co-authored four books on the topic including, How to Break Software Security: Effective Techniques for Security Testing (with Dr. James Whittaker) and The Software Vulnerability Guide (with Scott Chase). In 2006 he was named one of the “Top 5 Most Influential Thinkers in IT Security” by SC Magazine. Thompson continually lends his perspective and expertise on secure software development and has been interviewed by top news organizations including CNN, MSNBC, BusinessWeek, Forbes, Associated Press, and the Washington Post. He is also Program Committee Chair for RSA Conference, the world’s leading information security gathering. He holds a Ph.D. in Applied Mathematics from Florida Institute of Technology, and is an adjunct professor in the Computer Science department at Columbia University in New York.
Day 2 Opener:
Engineering Productivity: Accelerating Google Since 2006
by
Patrick Copeland
Patrick Copeland is the founder and architect of Google's testing and productivity strategy and in this "mini keynote" he tells the story and relates the pain of taking a company from ad hoc testing practices to the pinnacle of what can be accomplished with a well oiled test engineering discipline.
Conference Closer:
Secrets of World-Class Software Organizations
by
Steve McConnell
Construx consultants work with literally hundreds of software organizations each year. Among these organizations a few stand out as being truly world class. They are exceptional in their ability to meet their software development goals and exceptional in the contribution they make to their companies' overall business success. Do world class software organizations operate differently than average organizations? In Construx's experience, the answer is a resounding "YES." In this talk, award-winning author Steve McConnell reveals the technical, management, business, and cultural secrets that make a software organization world class.
Steve McConnell is CEO and Chief Software Engineer at Construx Software where he consults to a broad range of industries, teaches seminars, and oversees Construx’s software engineering practices. Steve is the author of Software Estimation: Demystifying the Black Art (2006), Code Complete (1993, 2004), Rapid Development (1996), Software Project Survival Guide (1998), and Professional Software Development (2004), as well as numerous technical articles. His books have won numerous awards for "Best Book of the Year," and readers of Software Development magazine named him one of the three most influential people in the software industry along with Bill Gates and Linus Torvalds.
How We Tested Google Instant Pages
Wednesday, July 27, 2011
By Jason Arbon and Tejas Shah
Google Instant Pages
are a cool new way that Google speeds up your search experience. When Google thinks it knows which result you are likely to click, it preloads that page in the background, so when you click the page it renders instantly, saving the user about 5 seconds. 5 seconds is significant when you think of how many searches are performed each day--and especially when you consider that the rest of the search experience is optimized for sub-second performance.
The testing problem here is interesting. This feature requires client and server coordination, and since we are pre-loading and rendering the pages in an invisible background page, we wanted to make sure that nothing major was broken with the page rendering.
The original idea was for developers to test out a few pages as they went.But, this doesn’t scale to a large number of sites and is very expensive to repeat. Also, how do you know what the pages should look like? To write Selenium tests to functionally validate thousands of sites would take forever--the product would ship first. The solution was to perform automated test runs that load these pages from search results with Instant Pages turned on, and another run with Instant Pages turned off. The page renderings from each run were then compared.
How did we compare the two runs? How to compare pages when content and ads on web pages are constantly changing and we don't know what the expected behavior is? We could have used cached versions of these pages, but that wouldn’t be the realworld experience we were testing and would take time setting up, and the timing would have been different. We opted to leverage some other work that compares pages using the Document Object Model (DOM). We automatically scan each page, pixel by pixel, but look at what element is visible at the point on the page, not the color/RGB values. We then do a simple measure of how closely these pixel measurements match. These so-called "quality bots" generate a score of 0-100%, where 100% means all measurements were identical.
When we performed the runs, the vast majority (~95%) of all comparisons were almost identical, like we hoped. Where the pages where different we built a web page that showed the differences between the two pages by rendering both images and highlighting the difference. It was quick and easy for the developers to visually verify that the differences were only due to content or other non-structural differences in the rendering. Anytime test automation scales, is repeatable, quantified, and developers can validate the results without us is a good thing!
How did this testing get organized? As with many things in testing at Google, it came down to people chatting and realizing their work can be helpful for other engineers. This was bottom up, not top down. Tejas Shah was working on a general quality bot solution for compatibility (more on that in later posts) between Chrome and other browsers. He chatted with the Instant Pages developers when he was visiting their building and they agreed his bot might be able to help. He then spend the next couple of weeks pulling it all together and sharing the results with the team.
And now more applications of the quality bot are surfacing. What if we kept the browser version fixed, and only varied the version of the application? Could this help validate web applications independent of a functional spec and without custom validation script development and maintenance? Stay tuned...
GTAC: Call for Team Attendance
Thursday, July 7, 2011
Attending conferences can be a great way to network and learn new concepts. However, taking those concepts back to your office and trying to convince your team apply them can be daunting. In order to make GTAC attendees more successful at implementing what they learn at this conference we are going to give preference to teammates from the same company applying for attendance. Bring another developer or tester (or two or three) and attend as a team so you can discuss what you learn and experience, hopefully increasing your chances of putting it into practice when you return to work.
We're extending the deadline for attendees until the end of July to give you a chance to round up some teammates.
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